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Post by Andrew Kasher on Aug 27, 2004 23:09:15 GMT -5
Judging by the fact you smell like rotting corpses, I think getting close to you is a bad idea. OCC: Thanks.
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Post by Cassinda "The Dove" on Aug 27, 2004 23:10:28 GMT -5
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Post by Andrew Kasher on Aug 28, 2004 0:02:56 GMT -5
It's a shame you son doesn't spend more time with you. You seem really nice. Does he also get visions?
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Post by Cassinda "The Dove" on Aug 28, 2004 0:12:15 GMT -5
Hmm I dont know... Ill have to ask him when he isnt duckin and dodgin me... -Helene
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Post by Dante "the Vulture" on Aug 28, 2004 0:55:04 GMT -5
Now that just hurts my feelings. Those corpses weren't rotting when I found them! They weren't corpse at all!...... Maybe I shouldn't've said that. Oh well, no one will miss a hobo and a 5 cent sleeper anyway.... will they?
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Post by Helene on Aug 28, 2004 1:31:24 GMT -5
Dont forget Danny. He was gonna inject himself with rat poison then shoot himself in the head before you... uh... eased him out of his misible existance... -Cass
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Post by Dante "the Vulture" on Aug 28, 2004 1:45:14 GMT -5
Thanks, but I still don't feel good about killing another human being. It felt wrong then, and it still does, even when I can't control myself. This is why I only eat dead people, then I'm killing another person. Angels and Demons are not people, so I don't care about them.
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Post by Andrew Kasher on Aug 28, 2004 1:57:23 GMT -5
20- Accelerated healing factor when in contact with fresh water
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Post by Andrew Kasher on Aug 29, 2004 21:56:29 GMT -5
40-Anticipation- Andrew can anticipate what someone is going to do when he is fighting with that person, so he can dodge most physical attacks. This ability also warns him of impending danger. It's a very mild psychic ability, sort of like a more powerful spider sense. It can be applied with more focus, long-range on a single target, to anticipate what it's next move will be.
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Post by Andrew Kasher on Aug 30, 2004 19:18:39 GMT -5
By the by, so Andrew can make authentic preditions, if people have anything big that they want to happen with their character, and they are OK with it getting predicted at some point, PM me.
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Post by Andrew Kasher on Aug 30, 2004 22:38:18 GMT -5
60- Escape- Andrew can teleport one way to a cave in New Zealand where his spring is. The spring is impossible to locate unless the person looking for it knows exactly where it is. The only person who knows that is Andrew. He can bring up to 200 pounds with him. This ability functions in null fields generated by people, but not in the ones in RI cells and other rooms.
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Post by Matsumura on Aug 30, 2004 22:47:21 GMT -5
Can he teleport anywhere else?
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Post by Andrew Kasher on Aug 30, 2004 22:49:11 GMT -5
No. He also can't teleport away from the cave. It's a one way trip.
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Post by Andrew Kasher on Aug 31, 2004 19:55:54 GMT -5
80- improved control with his prophesy ablility. He can enter a trance-like state that can go on for days while he locates exactly what he is looking for in a timeline. He can go backwards or forwards, and can see it more clearly than when he has a vision. However, he can only use this ability once every few days, and it really takes a lot of energy out of him. It takes a lot of effort on Andrew's part to preform.
100- Andrew's spring- Andrew's spring can heal all injuries and poisoning, and can even bring people back from the dead if they have been dead only a short time. However, as a side effect, that person suffers through a chaotic vision of their future, and they are bound to Andrew for the rest of their life. Binding means that if Andrew dies, or if Andrew's spring dries up, the person will die. If Andrew is injured, the person in question is injured.
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Post by Andrew Kasher on Sept 2, 2004 16:50:24 GMT -5
120-Nymph's song- Andrew can lull oponents to sleep by singing or preforming on any of his musical instruments. He can also influence people's emotions using this skill.
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